Understand the systems before you spend a run
Crimson Moon is a gothic action RPG about Nephilim fighting through Gildenarch. Use this hub to match weapons with Boon triggers, understand the three-mission run, join a friend, or find PC settings and save-folder guidance. Guides distinguish official rules, community item references and suggested combinations.

What the official materials establish
These are the stable foundations used throughout the guides. Patch-sensitive damage numbers, drop rates, and performance percentages are intentionally not presented as facts here.
| System | Reliable starting point | Player implication |
|---|---|---|
| Builds | No traditional classes; gear, Weapon Arts, Boons, and Angels define the character. | Choose a play pattern, then build the loadout around it. |
| Equipment | Four armor pieces, two trinkets, one-handed weapon + shield, and one two-handed weapon. | Plan around the available slots; do not assume dual-wielding. |
| Mission loop | Prepare in Sanctus Clypeus, select a War Table mission and difficulty, then make choices at Nexus Gates. | The starting Loadout Station locks for the active run; found equipment can still be equipped between and during missions. |
| Boons | Each Nexus Gate offers a choice of three temporary Boons. | Pick for the current run rather than treating Boons as permanent talents. |
| Transformation | Angel Ascension uses a three-stage meter; parries and elite executions help fill it. | Save the form for a dangerous encounter or a deliberate burst window. |
Guides that answer a specific question
Every guide below is written around a player action, not a made-up tier list.
CombatWeapons & Weapon Arts
Learn the three attack forms, mana-based Weapon Arts, current named weapons, and what the Blacksmith actually does.
Open weapons guide
LoadoutsBuild planning
Try named Bleed-to-mana, Marked-to-Ascension and co-op defensive combinations, with their triggers and limitations.
Plan a build
Power systemAngel Ascension
Understand the meter, executions, the common transformation rules, and the current Aegis/Sunder naming without invented durations.
Read the form guide
ProgressionWar Table & hub loop
Choose missions and difficulty, use the Church services, and understand the roles of Souls, Gold, gear, and Lore Scrolls.
Open mission guide
Multiplayer2-player co-op
Join a friend, understand shared lives and dynamic scaling, and coordinate without relying on unverified numeric multipliers.
Set up co-op
PC supportSettings & known issues
Check the official PC requirements and launch-day issues before changing drivers or graphics settings.
Troubleshoot PC playVerification notes
Launch, platform, edition, co-op, combat, mission, and failure rules come from Steam, ProbablyMonsters, or the official support center. Detailed current item names are referenced from the Crimson Moon Wiki linked by the official support site. Player build suggestions are labeled as suggestions; no page claims a personal benchmark or a guaranteed drop rate.
Read the launch, platform, and edition guide · Read the review and rating guide · Check the codes and redemption guide · Read the sourcing and corrections policy · Open official known issues
Check a patch, keep your gear, or find a PC mod
Which fixes are live?
Separate released 1.0.1 changes from planned 1.0.2 fixes and the controller-remapping delay.
Why did Rare gear become Common?
Follow purification and permanent Gold upgrades, with the limits of protection after death.
Looking for Nexus mods?
Find the actual UE4SS and FOV authors, their controls, and the compatibility checks still needed.
Crimson Moon FAQ
No traditional classes. Your Nephilim is defined by equipment, Weapon Arts, temporary Boons, and Angel choices.
No. The official co-op guide describes solo play as a complete experience, with optional online co-op for two players.
The launch materials list Standard at $19.99 USD and Deluxe at $29.99 USD. Prices and regional availability can change, so check the official store page before buying.
The official support article says you keep earned XP, equipment taken through a Nexus Gate, and Lore Scrolls, while losing bonus XP, some Souls, gear not carried through, and acquired consumables.