Crimson Moon weapons: weapon list and Weapon Arts
Use this source-checked Crimson Moon weapon list to orient yourself around attack forms, named equipment, and mana-powered Weapon Arts. The official combat guide defines the actions, while the current developer-linked Wiki supplies the names. Build around a repeatable combat loop, not an unsupported damage ranking.
Three attack forms, three decisions
| Attack | Official rule | Use it to answer |
|---|---|---|
| Light attacks | Fast attacks that can be canceled with dodge or parry. | How do I keep pressure while staying ready to react? |
| Heavy attacks | Charged attacks; sprinting before the attack creates a lunge. | Can I commit to a slower punish or close distance? |
| Weapon Arts | Mana-cost abilities that help with range, status effects, or tough targets. Some can give allies power-ups. | Which ability solves the problem this room is presenting? |
These rules come from the official Combat Basics ↗ (external; new tab) guide. The game’s build system then combines the weapon with armor, trinkets, Boons, and an Angel choice.
The checked build explanation documents a one-handed weapon plus shield option and a separate two-handed weapon slot; it does not document a dual-wield slot. For the complete equipment layout, see the Crimson Moon build planning guide.
Weapon types, attached Arts and unlock leads
Use this selected equipment comparison to find an Art that fits your attack plan. Types, bindings and unlock leads come from the developer-linked Weapons reference ↗ (external; new tab), checked September 18. A listed boss is an unlock lead, not a promised drop rate; a blank source in the reference is not evidence of a particular farming route.
| Equipment | Type / Art | What the pairing offers |
|---|---|---|
| Soldier’s Hammer | One-handed hammer · Earthen Strike | A forward ground wave for a line of enemies; Crushing damage. |
| Morning Star | One-handed hammer · Bleed Projectiles | Homing Bleed application to support a status-based loop. |
| Fiery Broadsword / Dragon Assassin Broadsword | One-handed swords · Fire Burst | A flame burst applies Burning. The Dragon Assassin entry names Tyrigon as its unlock source. |
| Sovereign’s Sword | One-handed sword · Purifying Blast | Consumes target statuses for burst damage; consider whether consuming a status interrupts your other bonuses. |
| Leviathan Great Axe | Polearm · Reaper Whirlwind | A spinning Frost attack with Frost projectiles. Its name does not make it a one-handed axe. |
| Reaper Poleaxe | Polearm · Homing Projectiles | Fire-damage homing orbs; compare this with the Frost Art above instead of inferring an element from the weapon name. |
| Sovereign’s Shield / Shield of the Zealot | Shields · Angelic Bulwark | A defensive ground zone for you and allies; useful when both players can stay within it. |
| Axe of the Gods | One-handed axe · Empower | Deluxe entitlement listed by the reference. Empower boosts damage and defenses, but overlapping Empower effects have a reported issue; do not buy it for a guaranteed stacking combo. |
Weapon and shield index
This index includes all 33 weapon and 16 shield entries in the developer-linked weapon reference ↗ (external; new tab) checked September 18, 2026. It is a snapshot of that reference, not proof that every undiscovered item is listed. Names, types, Arts and unlock leads are reference data; unknown fields stay unknown.
Search by item, type, Art or boss. To compare ways to apply Bleed, try “Bleed”; to find the Deluxe item, try “Deluxe”. A boss name is a documented unlock lead, not a guaranteed drop rate. Shields occupy a different role from the listed weapons.
49 entries shown
| Equipment | Type | Attached Art | Unlock lead |
|---|---|---|---|
| Crude Bandit Axe | 1H Axe | Not listed | Not documented |
| Axe of the Gods | 1H Axe | Empower | Deluxe Edition |
| Soldier's Hammer | 1H Hammer | Earthen Strike | Not documented |
| Morning Star | 1H Hammer | Bleed Projectiles | Not documented |
| Broadsword | 1H Sword | Not listed | Not documented |
| Obsidian Shard | 1H Sword | Bleed Projectiles | Not documented |
| Crimson Oath Broadsword | 1H Sword | Impaling Throw | Not documented |
| Champion’s Sword | 1H Sword | Earthen Strike | Not documented |
| Covenant Sword | 1H Sword | Impaling Throw | Not documented |
| Recantation | 1H Sword | Gouging Throw | Not documented |
| Revenant Blade | 1H Sword | Winter Sun | Not documented |
| Dragon Assassin Broadsword | 1H Sword | Fire Burst | Tyrigon |
| Fiery Broadsword | 1H Sword | Fire Burst | Not documented |
| Sanctus Pyre | 1H Sword | Phoenix Flare | Not documented |
| Sovereign’s Sword | 1H Sword | Purifying Blast | Not documented |
| Crusader Longsword | 1H Sword | Not listed | Not documented |
| Lumenfel | 1H Sword | Pillars of Light | Not documented |
| Blasphemous Accord | 1H Sword | Poison Caltrops | The Warden |
| Sword of the Lunar Sentinel | 1H Sword | Winter Sun | Not documented |
| Burning Heart | 1H Sword | Aura of the Burning Heart | Mahkteah, The Lord of Perdition |
| Rotkin’s Thorn | 1H Sword | Sword of Rot | E'frae, the Dry Rot King |
| Belwayne Sword | 1H Sword | Avenging Pestilence | Not documented |
| Gildenarch's Glory | 1H Sword | Valak Slam | General Valahk - Nor |
| Axiom | 1H Sword | Bleed Projectiles | Not documented |
| Scirax | 1H Sword | Gouging Throw | Felwyl, The Withered |
| Defiled Night | Polearm | Cardinal's Staff | Cardinal Mathias |
| Crescent Moon Halberd | Polearm | Winter Solstice | Not documented |
| Akyreon's Tongue | Polearm | Egregore Explosion | Flesh-Wrought Egregore |
| Leviathan Great Axe | Polearm | Reaper Whirlwind | Not documented |
| Drakeward | Polearm | Whirlwind | Not documented |
| Reaper Poleaxe | Polearm | Homing Projectiles | Not documented |
| Wyrmtongue | Polearm | Rupturing Slash | Not documented |
| Cultravix | Polearm | Rupturing Slash | Felwyl, The Ascended |
| Apostate's Shield | Shield | Shield Bash | Not documented |
| Champion Shield | Shield | Shield Bash | Not documented |
| Covenant Cleric Shield | Shield | Empower | Not documented |
| Crimson Oath Shield | Shield | Shield Bash | Not documented |
| Lunar Sentinel Shield | Shield | Ice Trail | Not documented |
| Mahkten Shield | Shield | Fireball | Not documented |
| Ornate Soldier's Shield | Shield | Shield Bash | Not documented |
| Belwayne Aegis | Shield | Fire Trail | Not documented |
| Revenant Shield | Shield | Shield Bash | Not documented |
| Rotkin Shield | Shield | Poison Trail | Not documented |
| Shield of the Ram’s Glory | Shield | Shield Bash | Not documented |
| Shield of the Zealot | Shield | Angelic Bulwark | Not documented |
| Soldier’s Shield | Shield | Shield Bash | Not documented |
| Sovereign’s Shield | Shield | Angelic Bulwark | Not documented |
| Tarnished Wooden Shield | Shield | Shield Bash | Not documented |
| Telvaught Clan Shield | Shield | Bleed Projectiles | Not documented |
No matching equipment. Try a shorter name, another spelling, or clear the filter.
“Not listed” does not prove an item has no Art. “Not documented” does not mean unavailable. For behavior rather than names, use the Art explanations and the selected comparisons above. The wiki classifies Leviathan Great Axe as Polearm; a weapon’s name alone is not its category.
Read the effect before building around a Weapon Art
The Weapon Arts reference ↗ (external; new tab) supplies the effects below. Official combat guidance establishes mana use; check the current item for its cost and cooldown rather than assuming all Arts share them.
| Art | Decision it changes |
|---|---|
| Poison Caltrops | Drops a Poison area while dodging away. It suits retreating through enemies better than standing still. |
| Impaling Throw / Gouging Throw | Both throw the weapon and let the next attack recall it; Gouging Throw also applies Bleed. Account for the recall action in your attack sequence. |
| Phoenix Flare | A four-meter burst affects nearby enemies and also the user. Do not treat it as a free defensive escape. |
| Pillars of Light | Magic damage around the targeted enemy; a different damage type from a Fire projectile despite the visual name. |
| Angelic Bulwark | Its zone benefits allies as well as the user. Agree where to fight before placing it. |
For named Boon combinations that use these effects, see build examples. These are source-based planning suggestions, not measured damage rankings.
Purification unlocks an item; upgrading raises its quality floor
The official runs and gear explanation ↗ (external; new tab) explains why a Rare find can appear as Common in your permanent collection: purification unlocks the item, not the found rarity. Gajov’s upgrade then raises the minimum quality for both future starting loadouts and future loot copies.
- Bring eligible gear back to Sanctus Clypeus; the current gear reference describes purification as automatic on return.
- Check the permanent collection separately from the version still equipped in the active run.
- Use Gajov to upgrade an item you expect to use again. An Uncommon permanent upgrade means later copies cannot be below Uncommon.
The character-level unlock table ↗ (external; new tab) lists the Blacksmith at character level 2, Rare upgrades at level 4 and Epic upgrades at level 12. These are character progression gates, not item levels or universal upgrade prices. For a permanent minimum-quality upgrade, check the displayed Gold requirement. A Souls purchase for the current run is a different service; see the currency comparison.
Keep a found item for future runs
Crimson Moon Gear Purification: Keep Items & Upgrade Quality — Understand automatic purification, Common-quality unlocks, Gold upgrades, lost temporary Boons and the limits of gear protection after death.
When upgrading changes the wrong weapon or removes an effect
The official 1.0.2 release notes ↗ (external; new tab) address upgrades swapping held/off-hand weapons or their Arts, equipment losing Boons during an upgrade, and shields failing to gain the correct stats. Those symptoms should not be mistaken for the normal reset of a run-only effect after a run ends.
Before reporting a recurrence, record the item held, the holstered item, the selected upgrade service and both Art names before and after the purchase. Check the shield’s stats separately from its quality label. For a permanent unlock or quality-floor question, use the purification checks.
Impaling Throw also had a fix for its damage bonus carrying into later normal attacks. Do not use that old behavior as a dependable build interaction. This index preserves the reference snapshot above; it does not claim new damage measurements.
Further reference: Gear and purification reference ↗ (external; new tab).

